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5 位学者 · 最近 45 天 16 篇

Pulkit Agrawal 5 篇 专属页 →

2026-11-02追踪学者 · Pulkit Agrawal

When Robots Outweigh Objects: How Inertia Mismatch Shapes Robot Policy Learning

Younghyo Park, Antonia Bronars, Pulkit Agrawal

Conventional robot arms can be extremely heavy compared with the everyday objects they manipulate, creating a significant inertia mismatch at contact. Even a small accidental bump …

Conventional robot arms can be extremely heavy compared with the everyday objects they manipulate, creating a significant inertia mismatch at contact. Even a small accidental bump from a heavy arm can knock a light object out of place. Modern learning methods have nevertheless demonstrated a wide range of successful manipulation behaviors on these platforms, suggesting that even extreme inertia mismatch can be overcome with sufficient data. However, it remains unclear whether high inertia imposes a hidden cost on learning, potentially worsening scaling with data or lowering the performance ceiling of modern robot learning methods. We investigate this question through controlled simulation experiments that vary robot and object masses. We find that reinforcement learning succeeds across a broad range of mass combinations, while behavior cloning learns more reliable policies when a lighter robot manipulates a heavier object, and more data narrows the resulting gap without closing it. Behavior cloning likewise degrades on a simulated robot arm as its motors reflect more inertia through their gearing, even though its weight stays the same. Finally, because new hardware is rarely an option, we explore ways to lower contact inertia on the arm one already has, either by choosing a lower-inertia workspace before collecting data or by steering the demonstrator toward lower-inertia solutions of the task. In both simulated cases, the lower-inertia demonstrations are imitated more reliably. Project website: https://younghyopark.me/inertia-mismatch/

2026-10-21追踪学者 · Pulkit Agrawal

Conditional Flow Models Convert Epistemic Uncertainty into Apparent Aleatoric Variance

Navodita Sharma, Abhishek Shetty, Max Simchowitz, Pulkit Agrawal

Conditional Flow Models (CFMs) are increasingly being used in place of deterministic predictors across machine learning, including for tasks that were classically formulated as reg…

Conditional Flow Models (CFMs) are increasingly being used in place of deterministic predictors across machine learning, including for tasks that were classically formulated as regression. Given their success in such tasks, we ask the question: what useful information do the conditional distributions produced by CFMs carry beyond what a point predictor would provide? We identify a systematic phenomenon: in many natural regimes, CFM samples routinely have larger variance than the true conditional distribution, even in nearly deterministic regression problems. This effect is most pronounced where the model has not resolved the dependence on the conditioning variable, and thus the additional variance can be viewed as converting epistemic uncertainty in fitting the ground truth conditional distribution into apparent aleatoric variance in the generated samples. Through controlled synthetic and real-data experiments, and comparisons with explicit smoothing estimators, we show that the induced variance tracks model underfitting of complex or hard-to-fit targets, and decreases with additional training or data. We provide a theoretical account of the phenomenon in a simplified setting and demonstrate a consequent practical use-case of conditional flow-matching: designing high-coverage predictive sets that cover the ground-truth regression target.

cs.LGcs.AI
2026-10-16追踪学者 · Pulkit Agrawal

Blind Precise Assembly: Proprioceptive Sim-to-Real Peg-in-Hole for Diverse Parts

Antonia Bronars, Younghyo Park, Kushal Kedia, Pulkit Agrawal

Every robot already carries high-resolution contact sensors: its own joints. Legged robots and humanoids exploit them to walk, run, and track whole-body motions without vision, but…

Every robot already carries high-resolution contact sensors: its own joints. Legged robots and humanoids exploit them to walk, run, and track whole-body motions without vision, but there the contacts are large and forceful. Is joint sensing also enough for precise, contact-rich assembly, where the robot must find a millimeter-scale opening, mesh gear teeth, or catch a thread through light contact? We study this question by training blind assembly policies that observe only a short history of joint positions, velocities, and their own actions, without visual, force, torque, or tactile sensing. The poses of both the fixture and the part are unknown to the policy, and the grasp is randomized substantially. The policy must therefore assemble the parts through contact, sensed exclusively through its own proprioception. Trained with reinforcement learning entirely in simulation over randomized parts, grasps, and contacts, such policies learn peg insertion, gear meshing, and nut threading. The peg insertion policy transfers zero-shot to the real world and inserts pegs of different shapes and sizes in 73% of trials. Controlled comparisons with matched visual policies in simulation show that blind policies generalize far better to unseen part shapes and sizes, though they can be slower. Training such policies needs thousands of different assemblies, each simulated with its clearance intact, so we also release an open-source generator that builds them procedurally from exact convex pieces for MuJoCo; it is more accurate and faster than convex decomposition or MuJoCo's signed-distance collision. Videos and interactive simulations are at https://younghyopark.me/blind-proprioceptive-assembly/.

2026-10-15追踪学者 · Pulkit Agrawal

Compliant GMT: Making General Motion Tracking Compliant via Residual Reference Adaptation

Venki Parsuram, Michelle Wang, Jin-Hyuk Hong, Pulkit Agrawal

We propose Compliant GMT (C-GMT), a modular framework for full-body compliant responses in general motion tracking. As humanoid robots move into real world deployment, they not onl…

We propose Compliant GMT (C-GMT), a modular framework for full-body compliant responses in general motion tracking. As humanoid robots move into real world deployment, they not only need to perform any motion but also respond safely and robustly to interaction forces. Existing general motion tracking policies can imitate diverse motions but are trained to be stiff, leading to unexpected and unsafe behaviors under disturbance. Prior work in compliant humanoid control trades off compliance and generality. There exist examples of full-body compliant responses, but these are heavily curated to single-reference policies. On the other hand, general motion trackers (GMT) are trained to rigidly imitate massive motion capture datasets. Our key insight is to leverage the generality of pretrained GMTs for motion tracking while introducing compliance from a residual adapter that conditions on a history of proprioception. This enables our approach, C-GMT, to achieve both general motion tracking and whole-body compliant responses. Compared to state-of-the-art general motion trackers and single-motion compliant policies, C-GMT demonstrates competitive performance in both motion tracking accuracy and compliance adherence. We further demonstrate improved safety, robustness, and error tolerance in simulation and real-world G1 experiments.

2026-10-13追踪学者 · Pulkit Agrawal

Contact-UAN: Unsupervised Actuator Networks as a Residual World Model for Humanoid Control

Nolan Fey, Khai Nguyen, Yash Prabhu, Gabriel B. Margolis, Pulkit Agrawal

Humanoid policies trained in simulation can transfer qualitatively to hardware while failing to transfer the force interactions learned during training, compromising torque efficie…

Humanoid policies trained in simulation can transfer qualitatively to hardware while failing to transfer the force interactions learned during training, compromising torque efficiency, load regulation, and robustness to impacts. This failure can arise from actuator sim-to-real gaps because forces depend on actuator torques. We introduce Contact-UAN, a residual world model that preserves a simulator's physics priors while correcting actuator dynamics to align simulated rollouts with recorded hardware rollouts. For humanoid motion with contact, this requires contact-consistent replay: if hardware playback in simulation begins with misaligned contact wrenches, the residual model learns to correct reset artifacts rather than actuator discrepancies. Using only onboard proprioception, Contact-UAN infers the simulator-side stance-foot pose needed to initialize replay with consistent contact forces. We show that a UAN trained on 6.5 minutes of real-world walking data generalizes to tasks that benefit from accurate force and impulse regulation and produces policies that transfer seamlessly to the real world, yielding 20% lower running torque, 43% lower force-tracking error, extreme compliance, accurate impedance control, and dynamic, robust jumps.

Leslie Pack Kaelbling 4 篇 专属页 →

2026-11-02追踪学者 · Leslie Pack Kaelbling

FEIJOA: Task-Driven Grounding and Execution for Mobile Manipulation

Aditya Agarwal, William Shen, Sahit Chintalapudi, Lucy Cai, Nishanth Kumar, Aidan Curtis, Travis Manderson, Tomás Lozano-Pérez 等

A mobile manipulator asked to "put the toys away in the toy box" must decide which objects are toys and which container the user means, then find base poses, grasps, and placements…

A mobile manipulator asked to "put the toys away in the toy box" must decide which objects are toys and which container the user means, then find base poses, grasps, and placements it can execute. Because a scene representation is built before the instruction is known, it may lack the attributes, affordances, or concepts needed to resolve the task. We present FEIJOA, a language-model agent that grounds the instruction at test time. It queries a grounding tool over a posed RGB-D scan, inspects the returned candidates, and refines its queries until they resolve the instruction. An embodiment-aware harness checks each skill's preconditions, samples base poses from which the target is reachable, and verifies the skill's effect from observations before and after execution. On 103 open-ended grounding queries, FEIJOA resolves 94.2% exactly, compared with 68.0% for the best prebuilt representation. Over 50 real-world trials on Spot, it completes 35 tasks; 17 of these successes follow recovery from a failed tool call or verification check. Of the 15 failed trials, 13 were caused by the robot's physical skills, and only 2 by grounding or the agent's reasoning. Project website: https://williamshen-nz.github.io/feijoa/.

2026-11-02追踪学者 · Leslie Pack Kaelbling

Energy-Based Policy Orchestration

Weirui Ye, Yen-Jen Wang, Elvis Hsieh, Zhiyang Dou, Shibo Zhao, Pieter Abbeel, Yilun Du, Leslie Pack Kaelbling 等

Hierarchical control scales robot behavior by separating task-level planning from low-level control. In dynamic, high-dimensional tasks, however, a fixed planner-to-policy interfac…

Hierarchical control scales robot behavior by separating task-level planning from low-level control. In dynamic, high-dimensional tasks, however, a fixed planner-to-policy interface can fail when contacts, balance, or disturbances evolve faster than high-level policy updates. Execution therefore requires choosing not only which low-level policy to run, but also which policy-specific goal should be given to it. We formulate this problem as policy orchestration: runtime selection of a policy-goal pair that is likely to remain feasible while tracking the planner target. We develop EPO, an energy-based policy orchestrator for modular goal-conditioned policy families. For each policy, EPO learns a composite energy over low-level goals, where lower energy corresponds to higher feasibility and more accurate target realization. At runtime, EPO refines each policy's goal and executes the lowest-energy policy-goal pair. Because energies are policy-specific, new policies can be incorporated by learning their own energy models, without retraining the existing policies or a centralized scheduler. In simulation, EPO improves the empirical precision-robustness trade-off by refining policy-specific goals before selectively switching among policies based on energy scores. We further demonstrate sim-to-real deployment of the same frozen policies and energy models on real humanoid loco-manipulation tasks. Project website: https://yewr.github.io/epo

2026-10-31追踪学者 · Leslie Pack Kaelbling

Knowing Where to Look: Interactive Object Search via Spatial-Semantic Fusion

Aditya Agarwal, Lucy Cai, Kelly Lu, Travis Manderson, Nicholas Roy, Tomás Lozano-Pérez, Leslie Pack Kaelbling

When searching for an object, humans naturally combine semantic intuition - reasoning about where the object is likely to be stored - with geometric awareness of what parts of the …

When searching for an object, humans naturally combine semantic intuition - reasoning about where the object is likely to be stored - with geometric awareness of what parts of the space are visible, occluded, or unexplored. Effective robot object search requires the same joint reasoning, yet existing methods rely on only one: geometric methods maintain principled spatial beliefs but lack deep semantic understanding, while language-model based methods leverage commonsense knowledge but maintain no explicit belief over space. We argue that jointly reasoning over semantic and geometric evidence in an explicit 3D belief enables human-like interactive object search that outperforms either modality alone. To test this claim, we build a system that accumulates per-object VLM plausibility scores and geometric occupancy evidence via Bayesian log-odds filtering into a unified 3D voxel belief field. High-belief regions in the combined belief field drive action selection at each step: taking a closer look from a different viewpoint, navigating toward an unexplored region of the workspace, or physically interacting with a closed cabinet. We deploy this system end-to-end on a bimanual mobile humanoid and find that it outperforms geometry-only search and LLM-based planning methods. Project website - https://skymanaditya1.github.io/objsearch-website/

2026-09-24追踪学者 · Leslie Pack Kaelbling

RAPID: Robot Agentic Programming from Demonstrations

Yuyao Liu, Jiayuan Mao, David Hsu, Leslie Pack Kaelbling, Tomás Lozano-Pérez

Coding agents have demonstrated enormous success in solving complex programming problems. To leverage their potential for robot systems, this work introduces Robot Agentic Programm…

Coding agents have demonstrated enormous success in solving complex programming problems. To leverage their potential for robot systems, this work introduces Robot Agentic Programming from Demonstrations (RAPID), which automatically generates, verifies, and refines robot programs, given a single visual human demonstration. The iterative agentic loop of code refinement requires several key ingredients: (i) a testable task specification, (ii) action primitives for robot execution, and (iii) an interactive environment for program execution and verification. RAPID infers all three from the demonstration automatically. To make the resulting program reusable beyond the demonstration setting, RAPID uses an object-centric relational program representation that focuses on the underlying structure of the demonstrated strategy rather than the specific motion per se: it expresses the action primitives as trajectory-optimization programs that realize object-level motion effects, while composing them through relational constraints that capture scene-specific geometry at run time. We evaluated RAPID in simulation on eight challenging contact-rich nonprehensile manipulation tasks as well as general prehensile manipulation tasks in the LIBERO-Pro benchmark. We also successfully deployed it on a real Franka arm and evaluated on all eight nonprehensile tasks. In all experiments, RAPID demonstrated strong performance, with generalization over object pose, shape, material, and environment. Website: https://yuyaoliu.me/projects/rapid.

cs.ROcs.AIcs.CV

Tomás Lozano-Pérez 4 篇 专属页 →

2026-11-02追踪学者 · Tomás Lozano-Pérez

FEIJOA: Task-Driven Grounding and Execution for Mobile Manipulation

Aditya Agarwal, William Shen, Sahit Chintalapudi, Lucy Cai, Nishanth Kumar, Aidan Curtis, Travis Manderson, Tomás Lozano-Pérez 等

A mobile manipulator asked to "put the toys away in the toy box" must decide which objects are toys and which container the user means, then find base poses, grasps, and placements…

A mobile manipulator asked to "put the toys away in the toy box" must decide which objects are toys and which container the user means, then find base poses, grasps, and placements it can execute. Because a scene representation is built before the instruction is known, it may lack the attributes, affordances, or concepts needed to resolve the task. We present FEIJOA, a language-model agent that grounds the instruction at test time. It queries a grounding tool over a posed RGB-D scan, inspects the returned candidates, and refines its queries until they resolve the instruction. An embodiment-aware harness checks each skill's preconditions, samples base poses from which the target is reachable, and verifies the skill's effect from observations before and after execution. On 103 open-ended grounding queries, FEIJOA resolves 94.2% exactly, compared with 68.0% for the best prebuilt representation. Over 50 real-world trials on Spot, it completes 35 tasks; 17 of these successes follow recovery from a failed tool call or verification check. Of the 15 failed trials, 13 were caused by the robot's physical skills, and only 2 by grounding or the agent's reasoning. Project website: https://williamshen-nz.github.io/feijoa/.

2026-11-02追踪学者 · Tomás Lozano-Pérez

Energy-Based Policy Orchestration

Weirui Ye, Yen-Jen Wang, Elvis Hsieh, Zhiyang Dou, Shibo Zhao, Pieter Abbeel, Yilun Du, Leslie Pack Kaelbling 等

Hierarchical control scales robot behavior by separating task-level planning from low-level control. In dynamic, high-dimensional tasks, however, a fixed planner-to-policy interfac…

Hierarchical control scales robot behavior by separating task-level planning from low-level control. In dynamic, high-dimensional tasks, however, a fixed planner-to-policy interface can fail when contacts, balance, or disturbances evolve faster than high-level policy updates. Execution therefore requires choosing not only which low-level policy to run, but also which policy-specific goal should be given to it. We formulate this problem as policy orchestration: runtime selection of a policy-goal pair that is likely to remain feasible while tracking the planner target. We develop EPO, an energy-based policy orchestrator for modular goal-conditioned policy families. For each policy, EPO learns a composite energy over low-level goals, where lower energy corresponds to higher feasibility and more accurate target realization. At runtime, EPO refines each policy's goal and executes the lowest-energy policy-goal pair. Because energies are policy-specific, new policies can be incorporated by learning their own energy models, without retraining the existing policies or a centralized scheduler. In simulation, EPO improves the empirical precision-robustness trade-off by refining policy-specific goals before selectively switching among policies based on energy scores. We further demonstrate sim-to-real deployment of the same frozen policies and energy models on real humanoid loco-manipulation tasks. Project website: https://yewr.github.io/epo

2026-10-31追踪学者 · Tomás Lozano-Pérez

Knowing Where to Look: Interactive Object Search via Spatial-Semantic Fusion

Aditya Agarwal, Lucy Cai, Kelly Lu, Travis Manderson, Nicholas Roy, Tomás Lozano-Pérez, Leslie Pack Kaelbling

When searching for an object, humans naturally combine semantic intuition - reasoning about where the object is likely to be stored - with geometric awareness of what parts of the …

When searching for an object, humans naturally combine semantic intuition - reasoning about where the object is likely to be stored - with geometric awareness of what parts of the space are visible, occluded, or unexplored. Effective robot object search requires the same joint reasoning, yet existing methods rely on only one: geometric methods maintain principled spatial beliefs but lack deep semantic understanding, while language-model based methods leverage commonsense knowledge but maintain no explicit belief over space. We argue that jointly reasoning over semantic and geometric evidence in an explicit 3D belief enables human-like interactive object search that outperforms either modality alone. To test this claim, we build a system that accumulates per-object VLM plausibility scores and geometric occupancy evidence via Bayesian log-odds filtering into a unified 3D voxel belief field. High-belief regions in the combined belief field drive action selection at each step: taking a closer look from a different viewpoint, navigating toward an unexplored region of the workspace, or physically interacting with a closed cabinet. We deploy this system end-to-end on a bimanual mobile humanoid and find that it outperforms geometry-only search and LLM-based planning methods. Project website - https://skymanaditya1.github.io/objsearch-website/

2026-09-24追踪学者 · Tomás Lozano-Pérez

RAPID: Robot Agentic Programming from Demonstrations

Yuyao Liu, Jiayuan Mao, David Hsu, Leslie Pack Kaelbling, Tomás Lozano-Pérez

Coding agents have demonstrated enormous success in solving complex programming problems. To leverage their potential for robot systems, this work introduces Robot Agentic Programm…

Coding agents have demonstrated enormous success in solving complex programming problems. To leverage their potential for robot systems, this work introduces Robot Agentic Programming from Demonstrations (RAPID), which automatically generates, verifies, and refines robot programs, given a single visual human demonstration. The iterative agentic loop of code refinement requires several key ingredients: (i) a testable task specification, (ii) action primitives for robot execution, and (iii) an interactive environment for program execution and verification. RAPID infers all three from the demonstration automatically. To make the resulting program reusable beyond the demonstration setting, RAPID uses an object-centric relational program representation that focuses on the underlying structure of the demonstrated strategy rather than the specific motion per se: it expresses the action primitives as trajectory-optimization programs that realize object-level motion effects, while composing them through relational constraints that capture scene-specific geometry at run time. We evaluated RAPID in simulation on eight challenging contact-rich nonprehensile manipulation tasks as well as general prehensile manipulation tasks in the LIBERO-Pro benchmark. We also successfully deployed it on a real Franka arm and evaluated on all eight nonprehensile tasks. In all experiments, RAPID demonstrated strong performance, with generalization over object pose, shape, material, and environment. Website: https://yuyaoliu.me/projects/rapid.

cs.ROcs.AIcs.CV

Phillip Isola 3 篇 专属页 →

2026-10-07追踪学者 · Phillip Isola

Shared Geometry As A Rosetta Stone: Cross-Modal Alignment Without Paired Data

Dominik Schnaus, Thomas Dagès, Daniel Cremers, Xi Wang, Phillip Isola

Multimodal representations enable zero-shot classification and retrieval, but aligning independently trained models usually requires large amounts of paired data. Yet, the Platonic…

Multimodal representations enable zero-shot classification and retrieval, but aligning independently trained models usually requires large amounts of paired data. Yet, the Platonic Representation Hypothesis suggests that models trained on different modalities may converge spontaneously toward a shared representation geometry. But then, do we even need paired examples for cross-modal alignment? Remarkably, we show that paired examples are unnecessary for coarse cross-modal alignment. Our simple Wasserstein Procrustes method with a coarse geometric initialization (GeoWarP) aligns two disjoint embedding sets by estimating a single orthogonal map without seeing any pairs. Across datasets, modalities, and unimodal models, we show that we can consistently align independently trained representations without pairs, and standard geometric alignment metrics accurately predict when this is possible. Nevertheless, we can naturally benefit from paired examples. In the very few-pair regime, our method substantially outperforms existing ones, while staying competitive with pair-based methods with more added examples. Finally, we demonstrate that the resulting alignments can enable text-to-image generation without paired examples. These results show that independently trained models often share enough geometry to establish cross-modal correspondence with little or no paired data.

2026-10-05追踪学者 · Phillip Isola

Is this machine playing?

Nathan Cloos, Antonio Norelli, Daniel Durbin, Jacob Andreas, Daniela Rus, Phillip Isola

We placed a modern AI coding assistant in an unintended role: as the mind of a body on an unknown digital island. With only a minimal instruction mentioning no specific task, rewar…

We placed a modern AI coding assistant in an unintended role: as the mind of a body on an unknown digital island. With only a minimal instruction mentioning no specific task, reward, or activity, the machine started animating its virtual body. Across thirty-hour runs, the embodied AI agent climbed hills, stacked blocks into towers, drew mandalas, reinterpreted sports, ran experiments on the physics of its world, and learned techniques that later expanded what it could accomplish. These activities recurred across thirteen agents but diverged into distinct histories. We examine whether this behavior satisfies classical criteria for play and ask whether play can become a mode of machine development.

cs.AIcs.LG
2026-09-28追踪学者 · Phillip Isola

Reinforcement Learning from Intermediate Renders for Image-to-Code Generation

Omri Kaduri, Kate Feingold, Phillip Isola, Tali Dekel

Reinforcement learning is increasingly used to post-train vision-language models for image-to-code generation, such as generating SVG code from a reference image, by optimizing rew…

Reinforcement learning is increasingly used to post-train vision-language models for image-to-code generation, such as generating SVG code from a reference image, by optimizing rewards computed from the final rendered output. However, relying on a single terminal reward provides sparse feedback that is poorly aligned with the contribution of individual tokens. A generated program may contain operations that accurately reproduce some parts of the target image alongside others that introduce errors, yet all tokens are trained from the same final outcome. We observe that many intermediate code prefixes are not only executable, but already produce meaningful partial renders that reflect progress toward the target. This property provides a natural source of denser supervision during generation. Based on this observation, we introduce IR4RL, an RL framework with a token-level render-progress reward that turns changes between intermediate renders into localized feedback for the generated sequence. We evaluate our approach on Image-to-SVG and Image-to-TikZ generation. Across both tasks, our method improves over supervised fine-tuning and standard GRPO, yielding new state-of-the-art open-source models. This shows that intermediate rendering provides a simple and effective source of process supervision for RL post-training of image-to-code models.

Russ Tedrake 0 篇

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