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Huazhe Xu

清华 / 北大 / 上交 · 最近 45 天 3 篇
#12026-10-29追踪学者 · Huazhe Xu

BURGER: Benchmarking and Understanding Robotic Generalization via Embodied Drawing

Xiangyu Xu, Bangshuai Peng, Ziyi Liu, Mengjie Zhao, Chenhao Lu, Zhengyang Fan, Huazhe Xu, Kaizhe Hu

How effectively can vision-language-action (VLA) models learn diverse language-conditioned behaviors as training data scales? Investigating this question requires large and varied …

How effectively can vision-language-action (VLA) models learn diverse language-conditioned behaviors as training data scales? Investigating this question requires large and varied robot datasets, whose collection on physical robots remains costly. We introduce BURGER, a language-conditioned robotic drawing benchmark with a scalable, prompt-driven pipeline for generating continuous drawing trajectories, both in simulation and the real world. In BURGER, an agent starts from the same blank canvas and controls a robot arm to draw the object or spatial composition specified by language, while each instruction allows an open-ended variety of valid drawings and stroke orders. Using 28,200 simulated demonstrations spanning 282 drawing tasks, we evaluate five representative VLA models across data scales, language grounding, and multimodal behavior. BURGER supports fine-grained analysis of language grounding, spatial composition, and action generation, revealing distinct failure patterns across VLA models. Our experiments suggest that some VLA models can benefit from greater task diversity and demonstration scale, capture multimodal drawing behaviors, and generalize to unseen compositions of familiar objects. Finally, we deploy a trained policy on a Franka Panda arm, demonstrating the ability to draw reactively under human intervention. Project homepage and code can be found at https://siyingzhao.github.io/BURGER/.

#22026-10-29追踪学者 · Huazhe Xu

TouchBridge: Tactile-Conditioned Human-to-Robot Transfer for Dexterous Manipulation

Haozhe Zhang, Gu Zhang, Zirui Zou, Yuzheng Chen, Jinlong Wu, Zixuan Hu, Jianke Zhang, Yucheng Hu 等

Human demonstrations offer an efficient and scalable source of data for dexterous robot manipulation, but differences in sensing and hand morphology complicate the transfer of cont…

Human demonstrations offer an efficient and scalable source of data for dexterous robot manipulation, but differences in sensing and hand morphology complicate the transfer of contact-rich interactions. We present TouchBridge, a hardware--software co-designed framework for human-to-robot data transformation. A wearable human demonstration interface and a corresponding robot interface establish cross-embodiment correspondence in visual and fingertip tactile sensing. We introduce Tac-Retarget, a tactile-conditioned retargeting method that uses measured contact to align fingertip contact patches and preserve their spatial relations within and across hands. Unlike object-aware or simulation-based transfer pipelines, Tac-Retarget requires no object mesh, object-pose estimate, or physics simulation for retargeting, enabling direct and scalable conversion of human demonstrations into robot-domain training data. Combined with visual synthesis and camera-anchored action conversion, TouchBridge produces robot-domain demonstrations for fine-tuning a pretrained vision-language-action (VLA) model. Across four real-world contact-rich tasks, policies fine-tuned solely on TouchBridge-converted human demonstrations achieve a 72.5% average success rate, compared with 77.5% using an equal number of teleoperated robot demonstrations, while human demonstration collection is 7.0x faster. Under the same policy and training setup, Tac-Retarget outperforms DexPilot and UniDex by 25.0 and 42.5 percentage points, respectively.

#32026-10-02追踪学者 · Huazhe Xu

AdaTempo: Learning Shared Relative Tempo from Demonstrations for Faster Robot Manipulation

Jiale Cao, Yike Niu, Zhengrong Xue, Huazhe Xu

Visuomotor policies trained via imitation learning often inherit the unnecessarily slow timing of teleoperated demonstrations. Yet uniform speedup is unreliable because different p…

Visuomotor policies trained via imitation learning often inherit the unnecessarily slow timing of teleoperated demonstrations. Yet uniform speedup is unreliable because different phases of a manipulation task tolerate acceleration differently. In this work, we introduce AdaTempo, a self-supervised method that accelerates visuomotor policies by exploiting shared relative-tempo structure in demonstrations. AdaTempo establishes phase correspondence, aggregates the aligned relative tempo into a consensus, and maps it to a continuous speedup profile used to resample demonstrations into accelerated training trajectories. Training standard policies such as ACT or Diffusion Policy on these resampled trajectories directly embeds the desired tempo in the learned behavior, without runtime tempo selection or online retiming. Extensive evaluations show that AdaTempo achieves up to a $3.57\times$ speedup and yields a stronger success--speed trade-off than the original policies and representative acceleration baselines.

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